when everyone is ready, main logic start, and set setIsOpen(false);
when some one offline, and i want him rejoin back. and call joinroom, but can't join because the game is closed.
if i can't set setisOpen(false), after the one offline, other player will join in. i don't want this...
when some one offline, and i want him rejoin back. and call joinroom, but can't join because the game is closed.
if i can't set setisOpen(false), after the one offline, other player will join in. i don't want this...